Inform 7 has an already installed indexing system. The indexing system is very useful for larger games as it can help the person find what they are looking for very quickly.
The indexing system can be used relatively quickly and can be very effective. But believe it or not, mostr people don't know about this indexing system. Thus the people that don't know about spend most of thier time trying to find the part they wawnt. Which can take up valued time. So that is why I will be telling you, how to access this easy and quick to use index.
First off you have to know that you must include in every chapter, valume or section and specify that it is a sort of part within your game. This makes it easier for the maker of the game to find what they are lokking for and realy quickly.
In every part you creat, (mostly every room, that's what I do). You must say it is a section within your game. Or inform 7 won't pick up that it is actually there. With this quick and easy tutorial you will be able to quickly and effectivly, solve the problem you face within your game.
When you have finished and completed the sectioning and chapter editing, you must go to the content tab at the top of your source coding. Click that and you can see the chapters and sections you have made. With the slider down the bottom of the contense tab put it on recognise all, and it will show you ever little thing about you game.
When clicking on one of these you can quickly find the text your looking for. It will appear in front of you.
So I hope this helped you.
Thanks,
danielfrogs
My blog is aimed to help all people to understand and use inform 7. Inform 7 is a program which hosts an interactive fictional game. My blog will help you to code, play and publish your very own game for FREE.
Showing posts with label fictional author. Show all posts
Showing posts with label fictional author. Show all posts
Wednesday, 24 April 2013
Monday, 1 April 2013
Aaron A. Reed
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Aaron A. Reed is a writer, programmer, student, and teacher of interactive narrative. His work has been featured in the Electronic Literature Collection, the Magazine of Fantasy & Science Fiction, and at indie game venues from Slamdance, IndieCade, and IGF (Independent Games Festival). Aaron has an MFA in Digital Arts & New Media and is currently pursuing a PhD in computer science with the Expressive Intelligence Studio at UC Santa Cruz.
(This Paragraph Was Taken From aaronareed.net)
His popular game Blue Lacuna has a different twist to interactive fictions. He also uses inform 7, to create his great games we play daily.
He is known for making games in a fictional style, things like the game fable. Also he makes science fiction games. He always strides to make his games enjoyable and the best they can possibly be.
Notes and Request
If you have played or finished any of Aaron A. Reed's games, please could you list the game and tell me about it in a comment below.
If Aaron is reading this could he please leave a comment. I love your games. That would be great,
Thanks,
danielfrogs
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