Inform 7 has an already installed indexing system. The indexing system is very useful for larger games as it can help the person find what they are looking for very quickly.
The indexing system can be used relatively quickly and can be very effective. But believe it or not, mostr people don't know about this indexing system. Thus the people that don't know about spend most of thier time trying to find the part they wawnt. Which can take up valued time. So that is why I will be telling you, how to access this easy and quick to use index.
First off you have to know that you must include in every chapter, valume or section and specify that it is a sort of part within your game. This makes it easier for the maker of the game to find what they are lokking for and realy quickly.
In every part you creat, (mostly every room, that's what I do). You must say it is a section within your game. Or inform 7 won't pick up that it is actually there. With this quick and easy tutorial you will be able to quickly and effectivly, solve the problem you face within your game.
When you have finished and completed the sectioning and chapter editing, you must go to the content tab at the top of your source coding. Click that and you can see the chapters and sections you have made. With the slider down the bottom of the contense tab put it on recognise all, and it will show you ever little thing about you game.
When clicking on one of these you can quickly find the text your looking for. It will appear in front of you.
So I hope this helped you.
Thanks,
danielfrogs
Inform 7 Guide
My blog is aimed to help all people to understand and use inform 7. Inform 7 is a program which hosts an interactive fictional game. My blog will help you to code, play and publish your very own game for FREE.
Wednesday, 24 April 2013
Tuesday, 23 April 2013
How to Get Your Inform 7 Game Out There
I recently got this question through to me.
"I have now just completed my game. Now how do I get people to play it?"
Well, I say very good question. Lot's of people have been asking this for about a couple of weeks now, and it got me thinking. And I came up with some amazing tips for you to get your game out there.
You may think this is simple but honestly, and truly speaking it can get difficult. I am being honest, it can. So please take your time with this and soon, if your lucky your game could be featured around the globe.
So first things first, have I completed my game.
Before ever launching the game publicly (publishing) Check to see if there is any type errors, or if anything can be improved upon.
'Believe it or not, this is the most important step. If your game has errors in it or something is not working correctly. The chances are the people playing these games will more likely leave.'
Use sites to advertise it. To do this I recommend going to a friend's site. (Or if they have not got any) Become a guest poster on another site. All it needs is a single word and a few shares and it can get around fast.
It is sort of like a tree, going off in different directions, the branches of the internet. People share it once. Their friends may share it and so on.
Publishing your completed game is the easy step but to get people to even know the game, never mind SEO (Search Engine Opt) is quite a tricky task. But the key is, to keep it slow and steady and don't rush.
After you have done the above, I would set up a Twitter, Facebook or Google + account. This means you can like it yourself, this is the first step of the tree we mentioned earlier.
Now for the final and most important step of all the others. Get your friends to write a review and post it on various sites. (Preferably gaming ones). This will give your game a very good incite, before they have even played it. You can also write one yourself.
Now you know all of that, time to talk about SEO.
SEO stands for search engine opt. This just means, that search engines like Google and Bing will pick up that your game actually exists. Like for instance, my blog ' Inform 7 Guide ' is picked up first on Google, but only second or third on Bing. To see this just type on Google ' inform 7 guide blog ' and it will appear.
To get your game to the top or at least on the first search page. I would recommend doing the above more than once or twice, even three times. The more hits you have on your game, it will gradually climb to the top. Thus giving you even more views and gamers playing it.
So that's all from me and please give it a go.
Thanks,
danielfrogs
"I have now just completed my game. Now how do I get people to play it?"
Well, I say very good question. Lot's of people have been asking this for about a couple of weeks now, and it got me thinking. And I came up with some amazing tips for you to get your game out there.
You may think this is simple but honestly, and truly speaking it can get difficult. I am being honest, it can. So please take your time with this and soon, if your lucky your game could be featured around the globe.
So first things first, have I completed my game.
Before ever launching the game publicly (publishing) Check to see if there is any type errors, or if anything can be improved upon.
'Believe it or not, this is the most important step. If your game has errors in it or something is not working correctly. The chances are the people playing these games will more likely leave.'
Use sites to advertise it. To do this I recommend going to a friend's site. (Or if they have not got any) Become a guest poster on another site. All it needs is a single word and a few shares and it can get around fast.
It is sort of like a tree, going off in different directions, the branches of the internet. People share it once. Their friends may share it and so on.
Publishing your completed game is the easy step but to get people to even know the game, never mind SEO (Search Engine Opt) is quite a tricky task. But the key is, to keep it slow and steady and don't rush.
After you have done the above, I would set up a Twitter, Facebook or Google + account. This means you can like it yourself, this is the first step of the tree we mentioned earlier.
Now for the final and most important step of all the others. Get your friends to write a review and post it on various sites. (Preferably gaming ones). This will give your game a very good incite, before they have even played it. You can also write one yourself.
Now you know all of that, time to talk about SEO.
SEO stands for search engine opt. This just means, that search engines like Google and Bing will pick up that your game actually exists. Like for instance, my blog ' Inform 7 Guide ' is picked up first on Google, but only second or third on Bing. To see this just type on Google ' inform 7 guide blog ' and it will appear.
To get your game to the top or at least on the first search page. I would recommend doing the above more than once or twice, even three times. The more hits you have on your game, it will gradually climb to the top. Thus giving you even more views and gamers playing it.
So that's all from me and please give it a go.
Thanks,
danielfrogs
Friday, 19 April 2013
Lets Bring Light Upon the Question
As I believe I have explained about darkness and lightness before in my blog but this is just a post to recall all of the fundamentals of darkness and lightness.
As you already might know to code your game to make the room dark you do this.
The attic is a dark room.
Then to make a torch or light source to enlighten that room and display the basics of it you do the following.
The flame torch is lit.
If the torch is carried by the player when he/she is in the dark room. The room will automatically be light.
But if the player is not carrying a touch which is lit. The Rommel will remain dark. But the player can still move around. He can't just go and pick something up.
Any other question you need help with to do with dark and light just leave a comment or any question you would like to pose to me.
I assure it will be answered.
Want to know even more on dark and light rooms, well click here
Thanks,
Danielfrogs
As you already might know to code your game to make the room dark you do this.
The attic is a dark room.
Then to make a torch or light source to enlighten that room and display the basics of it you do the following.
The flame torch is lit.
If the torch is carried by the player when he/she is in the dark room. The room will automatically be light.
But if the player is not carrying a touch which is lit. The Rommel will remain dark. But the player can still move around. He can't just go and pick something up.
Any other question you need help with to do with dark and light just leave a comment or any question you would like to pose to me.
I assure it will be answered.
Want to know even more on dark and light rooms, well click here
Thanks,
Danielfrogs
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